They could tweak the Star Fox Zero controls to play in a more traditional way (maybe a windowed second screen or HUD enhancement to accommodate some idiosyncrasies of the game). BUUUUUUUUUUUUT... if they did that, it would pretty much just be yet another graphical upgrade of Star Fox 64 (and I don't know if that's needed).
Only wiiu games idstill like ported over are the 2 zeldas, pikmin 4, yoshi's woolly world (as the colour pallet and aesthetics far superior to the switch one), Xenoblade X and they are missing an absolute trick with NES remix volume 2 but id rather a new snes remix was done.
I love Twilight Princess, but have played it 3 times on 3 different consoles now so I would prefer to see Windwaker HD come to Switch (I can actually see that happening at some point in the Switch's lifespan).
PLZ PLZ put Twilight Princess on the switch..l don't like the zelda games we have rn, they don't feel to real zelda-ish. I love TP and l will buy it right away and play it over the 10th time but only this it will be on switch.
TP and WW feel like they'll come in the future. Nintendo can take their time with them. Potentially even waiting for the next Switch hardware. Why release it now, when you have BotW2 on the horizon, SS just last year, LA the year before, and very likely a new 2D Zelda project in development too. It's blatantly locked and loaded, but waiting for a clear window. We're in an incredible era where Zelda content is everywhere.
On this updated list, like you guys, I can't see any coming really bar Xenoblade Chronicles X and Windwaker HD. However both probably towards the end of the console's life as the big N run out of Nintendo games to release. BOTW2 and Chronicles 3 are coming next in these series'. Twilight Princess has been ported twice, but again, I think it'll come late in the console's life cycle.
The Wind Waker follows in the footsteps of Ocarina of Time and its sequel Majora's Mask, retaining the basic gameplay and control system from the two Nintendo 64 titles. A heavy emphasis is placed on using and controlling wind with a baton called the Wind Waker, which aids sailing and floating in air. Though controversial during development for its use of cel shading graphics and the cartoon Link character, The Wind Waker was met with positive reception.
Then on the continue prompt, choose continue and reset the game immediately afterwards. You have about a half-second window in which to reset, and you can reset the game with either the Reset button on the Wii or the Reset option in the Home Menu.
Pressing alternate directions on every other frame while swimming will also cause Link's speed to increase linearly. This can be pause buffered or done unbuffered, although unbuffered without blackwind isn't RTA-viable. 2b1af7f3a8